Lesson Plan:Computer Applications
Date: January 4, 1999
Objectives: The students will
I. review their understanding of web design principles and HTML
II. continue working on academic projects.
Warm Up Activity (Anticipatory Set): Web Design Refresher Quiz
A) Display or distribute the following questions.
B) Review orally when students have completed the quiz.
1) What will be the effect of the following code on the layout of the page:
<a href="file.htm"><img align=left src="file.gif"></a>
2) What the does the following code create:
<table width="500" border="3"><tr><td><img
src="file.gif" width="500" height="200"></td></tr></table>
3) What is the maximum width that most graphic images should be on any web page?
4) List the steps to creating a transparent gif using Paint Shop Pro 3.12 (Win 3.1) or 4.12 (Win 95).
5) What are the two necessary ingredients for making a link in a menu frame open in the
main viewing frame?
Examples (Modeling): Student Coaching
A) Have students choose a partner to pair with.
B) Instruct students to develop 5 quiz questions of their own and send it to their partners. The questions can deal with web design, HTML, the Internet, or computing in general.
C) Exchange quiz questions and answer. Be prepared to present ONE of the questions you developed to the class.
Check For Understanding: Quiz Presentations
A) Have each table share their best question. Then have each table choose one question to present to the class based on difficulty and creativity.
B) Use the TV Out display on the computer to have students share their ideas.
Main Activity (Instructional Input): Student Projects Continue
A) Distribute student disks.
B) Allow students the remainder of the period to work on research and web design.
Evaluation: The lesson will be evaluated by:
I. the accuracy of student's written responses;
II. student's scores on future tests and quizzes.
George Cassutto's Cyberlearning World:
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